Arc Raiders loot run build guide
Plan an Arc Raiders loot build around Survival, Mobility, Security Breach, and carry value without turning every raid into a slow greed route.

The bad version of a loot build is obvious: every skill points toward more value, then the player dies with a full bag.
The good version is less greedy. It finds better loot, carries more of it, and still has enough movement to finish the raid.
The three parts of a real loot build
| Job | What you need |
|---|---|
| Find value | Faster reads and better access |
| Hold value | Carry space and field options |
| Leave with value | Enough Mobility to finish the route |
If one of those is missing, the build is incomplete.
Survival is the core
Survival is where most loot routes begin. Looter's Instincts, Broad Shoulders, Agile Croucher, and In-Round Crafting all make sense here because they improve the actual quality of a successful raid.
Security Breach is the bigger commitment. If your route regularly includes secured loot opportunities, it can justify the investment. If it does not, forcing the skill into every loot build is just theorycrafting for a route you are not taking.
Do not neglect Mobility
Loot players often underbuy movement because they are not trying to chase fights. That is backwards. A loot run has more to lose on the way out, not less.
Mobility helps you:
- reach value faster
- leave contested areas sooner
- recover from a bad route
- avoid turning every extraction into a desperate sprint
For a practical loot build, I would rather have a little less greed and a lot more certainty.
Where Conditioning fits
Conditioning is usually the third branch in a loot build, but that does not make it useless. If you keep dying after being forced into fights, add targeted support instead of rewriting the whole route.
The important distinction is this:
- a loot build should survive pressure
- it does not need to become a PvP build with extra pockets
A sensible loot route shape
| Stage | Focus |
|---|---|
| Early | Mobility base plus early Survival |
| Midgame | Expand Survival around loot value |
| Later | Add narrow fight support if your route demands it |
That structure keeps the build useful even when the raid does not unfold like a quiet farming route.
Questions to ask before taking Security Breach
- 1Do I actually route through content where this matters?
- 2Am I reaching those spots often enough to justify the points?
- 3If I take it, what am I giving up elsewhere?
If the answers are weak, you may be better off strengthening the route you already play instead of chasing a theoretical jackpot.
My recommendation
For most players, the best loot build is not the most extreme one. Start with a Survival-heavy route, keep a real Mobility floor, then add the special access skills that match your habits.
If you want to compare different versions, use the builds page and look at how the loot-focused routes change branch balance instead of just counting how many Survival perks they include.
FAQ
What branch is best for loot runs?
Survival is the core branch for loot routes, but Mobility still matters because value means little if you cannot reach extract.
Is Security Breach worth building around?
It can be, if your runs actually target secured loot. It is less useful if your route rarely reaches those opportunities.
Do loot builds need PvP skills?
They need enough tools to survive pressure, but they do not need to pretend to be pure PvP builds.
What is the biggest mistake in loot builds?
Spending only for greed and forgetting the route home. Good loot builds still protect movement and extraction reliability.