Best skills to unlock first in Arc Raiders
See the best Arc Raiders skills to unlock first for beginners, solo raids, PvP, looting, and safer early extractions.

Your first Arc Raiders skills should fix the boring problems that actually get you killed: bad stamina, slow climbs, weak looting, and having no plan after a fight goes sideways.
Start with Mobility, add Survival, then bring in Conditioning once fights and gear weight become part of your normal raids.
First 10 points: fix movement
Early raids punish slow movement. If you cannot rotate, climb, escape, or reach extraction cleanly, the rest of your build does not matter yet.
Lean toward Mobility first.
Marathon Runner
Marathon Runner is one of the safest early picks because stamina touches almost everything: crossing space, escaping, chasing, and reaching extraction.
Pick this early if you often feel out of breath before the fight is actually over.
Nimble Climber
Arc Raiders maps punish slow vertical movement. Nimble Climber makes climbs and route changes less painful.
Pick this early if you often get caught while climbing or repositioning.
Youthful Lungs
Youthful Lungs pairs naturally with the rest of the Mobility core.
Pick this if you want your early build to feel smoother across the whole raid.
Agile Croucher
After the first Mobility core, add some Survival. Agile Croucher helps with safer movement, quieter looting, and solo routes.
Pick this if you prefer avoiding unnecessary fights.
Looter's Instincts
Looter's Instincts makes good raids pay better. New players often focus only on surviving, then extract with junk.
Pick this if you survive but leave with weak value.
Points 10-25: add raid value
Once movement feels better, spend points on skills that make each extraction worth more.
Revitalizing Squat
This is a good Survival pick for players who crouch often, loot quietly, or play solo.
It fits well after Agile Croucher because both support safer movement patterns.
In-Round Crafting
In-Round Crafting gives you more options during the raid instead of making every answer come from your starting kit.
Pick this if you often feel one item short of stabilizing a run.
Broad Shoulders
Broad Shoulders is simple. More carry value makes good raids better.
Pick this when you start extracting consistently and want more profit from each run.
Used To The Weight
Used To The Weight matters more once your gear and shield choices start making the build feel heavy.
Pick this if heavier setups make you feel slow or punished.
Fight or Flight
Fight or Flight is the bridge into PvP and pressure situations.
Pick this when fights become common enough that you need more recovery and response tools.
Points 25-50: pick a lane
At this stage, stop buying "good skills" randomly. Decide what kind of Raider you are building.
If you want PvP
Look at:
- Effortless Roll
- Fight or Flight
- Used To The Weight
- Proficient Pryer
- Turtle Crawl later if your route supports it
PvP builds need movement first, but they also need tools that work when the fight gets messy.
If you want solo survival
Look at:
- Silent Scavenger
- Broad Shoulders
- Revitalizing Squat
- Three Deep Breaths
- Looter's Luck
Solo builds should make it easier to avoid bad fights, recover, loot efficiently, and extract with value.
If you want loot runs
Look at:
- Looter's Instincts
- Broad Shoulders
- Looter's Luck
- In-Round Crafting
- Silent Scavenger
Loot builds still need movement. Finding items does not help if you cannot leave with them.
If you play squads
Look at:
- balanced Mobility
- useful Conditioning
- enough Survival to carry value
- skills that help you stay active in longer fights
Squad builds can afford less stealth, but they still need movement and utility.
Late game: specialize
Late-game points should sharpen your build instead of fixing basics.
Turtle Crawl
Useful for fight-heavy players who want a stronger Conditioning route.
Do not rush it if your movement and Survival core are still weak.
Looter's Luck
Strong for players who care about raid economy.
It fits loot runners and solo survival builds better than pure fight builds.
Three Deep Breaths
Useful for solo players who want more stability in long raids.
Pick it when survival consistency matters more than raw pressure.
Heroic Leap and deep Mobility
Deep Mobility tools are good when you already know the maps and can convert movement into better routes.
Delay them if you are still dying because of basic stamina mistakes.
Starter paths by playstyle
New solo player
Start with Mobility, then Survival.
Recommended direction:
- 1Marathon Runner
- 2Nimble Climber
- 3Youthful Lungs
- 4Agile Croucher
- 5Looter's Instincts
- 6Revitalizing Squat
- 7Broad Shoulders
PvP beginner
Start with movement, then add fight recovery.
Recommended direction:
- 1Marathon Runner
- 2Youthful Lungs
- 3Effortless Roll
- 4Used To The Weight
- 5Fight or Flight
- 6Proficient Pryer
- 7basic Survival utility
Loot Runner
Start with enough movement to escape, then commit to Survival.
Recommended direction:
- 1Marathon Runner
- 2Nimble Climber
- 3Agile Croucher
- 4Looter's Instincts
- 5In-Round Crafting
- 6Broad Shoulders
- 7Looter's Luck
Balanced squad player
Build toward a clean split, then adjust around your squad role.
Recommended direction:
- 1Mobility core
- 2Survival utility
- 3Conditioning support
- 4adjust based on squad role
Skills beginners often overvalue
Deep capstones too early
Deep skills can be powerful, but rushing them can leave your basic build weak. Get stamina, movement, and loot stability first.
Situational combat skills
If a skill only helps in rare situations, delay it until your core route is stable.
Pure loot with no escape plan
Loot skills are great, but only if you can leave the map. Keep enough Mobility to extract.
Pure Mobility with no raid value
Fast movement feels good, but you still need Survival if your goal is profitable raids.
My starter recommendation
For most new players, the best first path is:
Mobility core -> Survival utility -> Conditioning support -> playstyle specializationThat route gives you smoother movement, better loot value, and enough room to move into PvP or solo survival later.
FAQ
What is the best first skill in Arc Raiders?
Marathon Runner is one of the safest first picks because stamina affects movement, escape, chase, and extraction.
Should beginners max Mobility first?
Not completely. Start with Mobility, but add Survival early so your raids become safer and more profitable.
Is Survival good early?
Yes. Survival is especially good for solo players and loot-focused players.
When should I start investing in Conditioning?
Invest in Conditioning once fights, gear weight, or shield pressure become repeated problems.