ARC RAIDERS
ENOCH SKILL TREE

This listed Enoch 81-point route divides its points evenly: 27 Mobility, 27 Conditioning and 27 Survival. It has fourteen maxed skills across movement, fight support, breaching and looting. The even split is useful as a comparison baseline, but it cannot match the branch depth of a specialized route.

Even 27/27/27 creator build with balanced movement, conditioning depth, and dependable survival utility.

Sci-fi tactical interface analyzing a creator skill build route

Build analysis

Enoch

Enoch / 81-point perfectly balanced route / 81 points

Planner allocation checked; current game-patch compatibility and original creator publication remain unverified.

Mobility27p / 33%
Conditioning27p / 33%
Survival27p / 33%

Creator

Enoch

Even 27/27/27 creator build with balanced movement, conditioning depth, and dependable survival utility.

Point split

27 / 27 / 27

Mobility / Conditioning / Survival distribution.

Listed date

2026/2/28

Site-listed date. The exact creator post and its publication date have not been independently verified.

Nimble Climber

5/5

You can climb and vault more quickly.

Marathon Runner

5/5

Moving around costs less stamina.

Effortless Roll

5/5

Dodge Rolls cost less stamina.

Used To The Weight

5/5

Wearing a shield doesn't slow you down as much.

Fight Or Flight

5/5

Regain stamina when hurt.

Proficient Pryer

5/5

Breaching doors takes less time.

Strengths

  • - Maximum coverage: fourteen 5-point skills.
  • - The even split covers several common raid tasks.
  • - Ideal learning route for the skill tree.

Weaknesses

  • - Zero specialization ceiling.
  • - Points spread where specialists concentrate.
  • - Feels flat for experienced raiders.
Point capAdjustment advice
76pA five-point reduction needs a legal skill-by-skill plan; removing four points is insufficient.
81pRun as published to learn the tree.
86pInvest new points into one preferred branch.

Best Arc Raiders Skill Trees

Recommended templates for every playstyle

Solo survival build banner showing a lone raider moving toward extraction

Best Solo Build

For Survival

Best for: Solo extractsRisk: Lower PvP pressure
MobilityHigh
SurvivalMax
Loot SpeedHigh

Focuses on survivability and looting. Escape fights, regenerate stamina, and find more loot to make the most of your solo runs.

Use Build
PvP build banner showing a raider advancing through a contested lane

Best PvP Skill Tree

For Competitive

Best for: Contested fightsRisk: Needs map confidence
ConditioningMax
MobilityHigh
UtilityMed

Focuses on movement and survival perks to give you an edge on movement and stamina recovery during combat. Designed for high-end PvP.

Use Build
Loot farming build banner showing scavenging crates and extraction planning

Farming & Loot Build

For Harvesting

Best for: Resource runsRisk: Avoids hard fights
Loot SpeedMax
EnduranceHigh
StealthHigh

Makes scavenging extremely easy and efficient. Lacks survivability but speeds up leveling through high-value loot extraction.

Use Build

Arc Raiders Skill Tree Guide

Essential allocations for your skill tree journey

Endurance

Marathon Runner

5/5
Stamina

Youthful Lungs

5/5
Utility

Proficient Pryer

3/5
Loot

Looter's Instincts

5/5

Why Use an Arc Raiders Skill Tree Calculator?

Arc Raiders is a punishing game where every stat point matters. Going into a raid with an unoptimized build can mean losing your hard-earned gear. Using our skill tree builder is the safest way to experiment with different combinations of Mobility, Survival, and Conditioning without spending in-game currency on resets.

Whether you are a solo player looking for the best solo skill tree to play stealthily, or a squad leader optimizing for team buffs, planning ahead is the key to victory. Our tool allows you to:

  • Compare exact point allocations and skill ranks before spending points.
  • Share your builds with friends via a unique link.
  • Compare different "what-if" scenarios for PvP and PvE.
skill tree builder walkthrough

Frequently Asked Questions

The encoded split is exactly 27/27/27. It gives each branch the same point budget, but that alone does not predict survival or matchups.