Marathon Runner
5/5Moving around costs less stamina.
The listed v2 keeps v1's 38 Mobility, 18 Conditioning and 25 Survival split. Compared with v1, Slip And Slide rises from 1 to 5, Effortless Roll falls from 5 to 4, and Sturdy Ankles and Calming Stroll are removed. This is a concrete slide-focused trade, not a different branch budget.
Listed 81-point mobility variant with the same 38/18/25 branch split as v1 and more Slip And Slide points.

Build analysis
Taxi2g / 81-point mobility v2 route / 81 points
Planner allocation checked; current game-patch compatibility and original creator publication remain unverified.
Creator
Listed 81-point mobility variant with the same 38/18/25 branch split as v1 and more Slip And Slide points.
Point split
Mobility / Conditioning / Survival distribution.
Listed date
Site-listed date. The exact creator post and its publication date have not been independently verified.
Moving around costs less stamina.
Increases your max stamina.
You can slide further and faster.
You can Sprint Dodge Roll further.
Less noise when looting.
Regain stamina when hurt.
| Point cap | Adjustment advice |
|---|---|
| 76p | Trim Silent Scavenger and 1-point utility first. |
| 81p | Playable as-is; compare with v3 before copying. |
| 86p | Compare the existing 86-point Mobility route; do not assume adding five arbitrary points reproduces it. |
Recommended templates for every playstyle

For Survival
Focuses on survivability and looting. Escape fights, regenerate stamina, and find more loot to make the most of your solo runs.
Use Build
For Competitive
Focuses on movement and survival perks to give you an edge on movement and stamina recovery during combat. Designed for high-end PvP.
Use Build
For Harvesting
Makes scavenging extremely easy and efficient. Lacks survivability but speeds up leveling through high-value loot extraction.
Use BuildEssential allocations for your skill tree journey
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